FAQ

Do you take contract animation/3d?

YES, I'm currently accepting proposals for contract work whether animation or general 3d work.

How do I import the assets into Unity?

If you didn't purchase the asset on the Unity Asset Store, this is the method to add it to your Unity project.

There's a bunch of errors when I import!

You will see a bunch of import warnings that look like: File 'RPG-Character@Animation-Name' has animation import warnings. See Import Messages in Animation Import Settings for more details.  These only show up the first time the animations are imported and don't have any further effect upon the project.  This post on the Unity Forum describes the reason for these warnings.

Can I use the FREE assets in commercial products?

Yes you can.  There's no requirement to link or credit the animations, but it would be nice.  :)

Can I use your animations in first person?

The animations were not created to be viewed from first person and are not recommended for use as such.

What are the differences in the RPG Character Pack and the Warrior Packs?

The Warrior Packs are individual animation sets that are not designed to be combined together, or combined with the RPG Pack. Many of the attack animations in the Warrior packs contain Root Motion to move the character during the animation.

The RPG Pack is a set of connected animations in which all the attack animations were created so the character moves minimally during the attack and returns to the same starting position.

The animations in the RPG Pack were created independently of the Warrior Packs, aside from some of the Two-handed Spear animations and some of the generic idle type animations. 

I bought one of your bundles but one or more of the assets from the bundle isn't showing as free!

Some legacy bundles on the Unity Asset Store require a manual "activation" step to link the individual assets to your account. Essentially, your purchase of the Bundle acts as a Master License, but the individual animation packs need to be "claimed" to appear in your Package Manager.
 
Please follow the steps below:

  1. Ensure you are logged into the Unity Asset Store using the same account used for the purchase.
  2. Go to the Bundle page. Make sure you click the "OPEN IN UNITY" button.
  3. Once you've done this, go back to the bundle page, and scroll down to the description or "Included Assets" section and click on the links for the individual animation packs.
  4. On those individual product pages, the assets should appear as FREE. Even if the button says "Add to Cart" instead of "Open in Unity," please proceed with adding them to your cart.
  5. Complete the checkout process for these items. You should not be charged. This step simply "activates" the specific files for your library.

Once you complete this step, the animations will appear in your Unity Package Manager under "My Assets," or the store page will update to show the "Open in Unity" button.
 
If the individual assets do not appear as "FREE" or $0.00 after following the above steps, please email support@unity3d.com:

  • Your Invoice #
  • A screenshot of what you see on the individual asset page.
  • A screenshot of your cart showing the price.