Hammer Warrior Mecanim Animation Pack

$17.49


A complete set of 38 polished and professional Hammer Warrior animations, setup as a Mecanim Humanoid with included Xbox360 gamepad compatible character controller script, ready to drop into your game.


Character is setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and it also has support for full 5 finger hands to accommodate high detail models.  The provided Animation Controller is clean and concise, or just plug the animations into your existing setup.  Character uses Root Motion for precise movement tracking and anti-foot slipping, with highly tweaked blending for perfect transitions.

Includes

  • 38 High quality animations, with more added upon request.
  • Full Mecanim Humanoid Skeleton with full 5 finger hand support.
  • Clean concise Animator Controller ready to hook into you code.
  • Fully featurd Character controller with physics and Xbox360 gamepad support.
  • Stationary _S versions of all translating animations for use with Ultimate Fighting Engine and other similar implementation approaches incase you want programmatic motion control.

 

Animation List

  1. Attack1
  2. Attack2
  3. Attack3
  4. Block
  5. BlockBreak
  6. BlockHitReact
  7. DashBackward
  8. DashForward
  9. DashLeft
  10. DashRight
  11. Death
  12. Fall
  13. Idle
  14. Idle Relax
  15. Jump
  16. JumpAttack1
  17. JumpForward
  18. LightHit
  19. MoveAttack1
  20. RangeAttack1
  21. Revive
  22. Run
  23. Run Sheathed
  24. SpecialAttack1
  25. Stunned
  26. Walk
  27. WalkSlow
  28. Walk Sheathed
  29. WalkBackward
  30. WalkBackward-Left
  31. WalkBackward-Right
  32. WalkForward
  33. WalkForward-Left
  34. WalkForward-Right
  35. WalkLeft
  36. WalkRight
  37. Weapon Unsheath
  38. Weapon Sheath

 

Update v2.0: Add animation events to all animations.

Update v1.9: Fix controller dashing.

Update v1.8: Add requested diagonal walking animations.

Update v1.7: Re-export animations without mesh data.

Update v1.6: Update code for camera relative movement. Adjust blending and transitions.

Update v1.5: Added requested JumpAttack1 animation.

Update v1.4: Updated character controller with full physics support and variable speed movement.

Update v1.3: Added requested Walk and Run without weapon animations.

Update v1.2: Added requested BlockBreak animation.

Update v1.1: Added requested _S versions of Attack animations.


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