Archer Warrior Mecanim Animation Pack


A complete set of 40 polished and professional Archer Warrior animations, setup as a Mecanim Humanoid with included Xbox360 gamepad compatible character controller script, ready to drop into your game.

Character is setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and it also has support for full 5 finger hands to accommodate high detail models.  The provided Animation Controller is clean and concise, or just plug the animations into your existing setup.  Character uses Root Motion for precise movement tracking and anti-foot slipping, with highly tweaked blending for perfect transitions.


  • 40 High quality animations, with more added upon request.
  • Full Mecanim Humanoid Skeleton with full 5 finger hand support.
  • Clean concise Animator Controller ready to hook into you code.
  • Fully featured Character controller with physics and Xbox360 gamepad support.
  • Stationary _S versions of all translating animations for use with Ultimate Fighting Engine and other similar implementation approaches incase you want programmatic motion control.


Animation List

  1. Aiming
  2. Aiming-Fire
  3. Attack1
  4. Block
  5. BlockBreak
  6. BlockHitReact
  7. DashBackward
  8. DashForward
  9. DashLeft
  10. DashRight
  11. Death
  12. Fall
  13. Idle
  14. Idle Relax
  15. Jump
  16. JumpAttack1
  17. JumpForward
  18. LightHit
  19. MoveAttack1
  20. MoveAttack2
  21. RangeAttack1
  22. RangeAttack1_Run
  23. Revive
  24. Run
  25. Run Sheathed
  26. SpecialAttack1
  27. Stunned
  28. Walk
  29. WalkSlow
  30. Walk Sheathed
  31. WalkBackward
  32. WalkBackward-Left
  33. WalkBackward-Right
  34. WalkForward
  35. WalkForward-Left
  36. WalkForward-Right
  37. WalkLeft
  38. WalkRight
  39. Weapon Unsheath
  40. Weapon Sheath


Update v2.1: Add animation events to all animations.

Update v2.0: Fix controller dashing.

Update v1.9: Add requested diagonal strafe
animations and add directional aiming mode.

Update v1.8: Fix Dash Left and Dash Right animations, add requested Idle2 animation.

Update v1.7: Re-export animations without mesh data

Update v1.6: Update code for camera relative movement. Adjust blending and transitions.

Update v1.5: Added directional aiming animations and requested JumpAttack1 animation.

Update v1.4: Add full physics support for character controller, and add variable movement speed.

Update v1.3: Add requested Walk and Run without weapons.

Update v1.2: Add requested BlockBreak animation.

Update v1.1: Add requested MoveAttack2 Leap Back and Fire animation.

More from this collection